Discipline: Computer Sciences
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Game Research @FDG 2024!
The International Conference on the Foundations of Digital Games (FDG) invites any-and-all research contributions that advance the study, understanding, and knowledge of digital games. From traditional academic submissions (e.g., full papers and short papers) to interactive playable experiences (e.g., full games or demos), to panel proposals, doctoral consortium applications, and beyond, FDG strives to provide
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Game Research at CHI 2024
The ACM (Association of Computing Machinery) CHI conference on Human Factors in Computing Systems occurred from May 11-16, 2024 in Honolulu. Our games researchers from the Utrecht Center for Game Research attended and presented a variety of contributions.
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Summer School on Game Design and Development
Utrecht University's Summer School on Game Design and Development is approaching maximum capacity of 30 students.
![Still from a movie showcasing the Utrecht University crowd simulation plug-in for the Unity game engine.](https://gameresearch.nl/wp-content/uploads/sites/1026/2024/02/ControlTheCrowd02-300x169.jpg)
Crowds deciphered: simulation and control of the masses
We have researched a model for simulating crowds in big infrastructures, at events, and in computer games.