Center for Game Research

Center for Game Research

The central hub for disseminating game research from Utrecht University

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  • Most recent

    • Take a course, build a video game, change the world
    • CFP: “VR as Empathy Machine: Media, Migration and the Humanitarian Predicament”
    • Ecogame Playtesting Series 2025/26
    • New book on Historiographies of Game Studies
    • Open Mind game challenges to look further
  • Most viewed

    • PhD Position in Player-Centric Video Game AI
    • Dutch DiGRA Symposium 2025: Futures for Game and Play Research.
    • Ecogame Playtesting Series 2025/26
    • Game Research @CHI PLAY 2024!
    • Funded PhD position: Playing the Hidden Curriculum

CFP: “VR as Empathy Machine: Media, Migration and the Humanitarian Predicament”

 Book Title: Beyond the Empathy Machine: Critical Perspectives on Virtual Reality  Editors: Professor Sandra Ponzanesi (s.ponzanesi@uu.nl), Dr. Jenny Andrine Madsen Evang (j.a.m.evang@uu.nl), Dr. Wouter Oomen (w.a.oomen@uu.nl), Laurence Herfs (l.l.herfs@uu.nl), and Lisa Burghardt (l.burghardt@uu.nl)  Over the last decade or so, Virtual Reality (VR) has been honed as a new frontier in social tech. From Chris Milk and Gabo

Editorial Team
07-01-2026 // Books // Extended Realities (AR/VR/XR)

Take a course, build a video game, change the world

Heads up UU students! Ever wondered what it would be like to build a video game to change the world? We have a few late registration spots left in our BSc course ‘The Sustainability Game’! This course is open to all 2nd and 3rd year Utrecht University students who have some previous interest and background

dr. Joost Vervoort
14-01-2026 // Education, News // Games and Sustainability

Ecogame Playtesting Series 2025/26

After a successful run last fall, Flora Roberts, Laura op de Beke, and Stefan Werning, representing the Network for Environmental Humanities (NEH) and the Utrecht Game Lab, are back with another series of ecogame play(testing) sessions. 

dr. Laura op de Beke
20-08-2025 // Insights // Games and Sustainability

Research Projects

>> All Research Projects

ANTICIPLAY

Take a course, build a video game, change the world

Heads up UU students! Ever wondered what it would be like to build a video game to change the world? We have a few late registration spots left in our BSc course ‘The Sustainability Game’! This course is open to all 2nd and 3rd year Utrecht University students who have some previous interest and background

dr. Joost Vervoort
14-01-2026 // Education, News // Games and Sustainability
  • Insights, Longread:

    “Change makers don’t understand games; game makers don’t understand change”

  • Events:

    Week of the Game @ Utrecht University

Virtual Reality as Empathy Machine

CFP: “VR as Empathy Machine: Media, Migration and the Humanitarian Predicament”

 Book Title: Beyond the Empathy Machine: Critical Perspectives on Virtual Reality  Editors: Professor Sandra Ponzanesi (s.ponzanesi@uu.nl), Dr. Jenny Andrine Madsen Evang (j.a.m.evang@uu.nl), Dr. Wouter Oomen (w.a.oomen@uu.nl), Laurence Herfs (l.l.herfs@uu.nl), and Lisa Burghardt (l.burghardt@uu.nl)  Over the last decade or so, Virtual Reality (VR) has been honed as a new frontier in social tech. From Chris Milk and Gabo

Editorial Team
07-01-2026 // Books // Extended Realities (AR/VR/XR)
  • Events:

    Week of the Game @ Utrecht University

  • Education, Events, Publications:

    History of Game Research at Utrecht University

Crisis to Resilience

Ecogame Playtesting Series 2025/26

After a successful run last fall, Flora Roberts, Laura op de Beke, and Stefan Werning, representing the Network for Environmental Humanities (NEH) and the Utrecht Game Lab, are back with another series of ecogame play(testing) sessions. 

dr. Laura op de Beke
20-08-2025 // Insights // Games and Sustainability
  • Education, Events:

    Hybrid Franchise Hacking Workshop (Gamelab x Man Met)

  • Education, Events:

    Franchise Hacking Workshop (Gamelab x WUR Games Hub)

Comenius - Fostering an Open Mind

Open Mind game challenges to look further

From now on, the Open Mind game, a creative educational game in the style of “whodunit”, is available in the Apple App and Google Play store. Students play the game on their own smartphones and receive mysterious messages from an unknown sender. By talking to various characters about their traits, values and beliefs, they have

14-07-2025 // Education, News // Games Beyond Entertainment, Social Games and Play
  • Events, Insights, News:

    Taking Perspectives with Game Design: Teachers wanted for pilot!

  • Insights, Longread, News:

    A new game that opens up your mind

Themes

>> All Themes

Games and Sustainability

Take a course, build a video game, change the world

Heads up UU students! Ever wondered what it would be like to build a video game to change the world? We have a few late registration spots left in our BSc course ‘The Sustainability Game’! This course is open to all 2nd and 3rd year Utrecht University students who have some previous interest and background

dr. Joost Vervoort
14-01-2026 // Education, News // Games and Sustainability
  • Insights:

    Ecogame Playtesting Series 2025/26

  • In the media, News:

    Dutch Games Monitor 2024 is out now!

Extended Realities (AR/VR/XR)

CFP: “VR as Empathy Machine: Media, Migration and the Humanitarian Predicament”

 Book Title: Beyond the Empathy Machine: Critical Perspectives on Virtual Reality  Editors: Professor Sandra Ponzanesi (s.ponzanesi@uu.nl), Dr. Jenny Andrine Madsen Evang (j.a.m.evang@uu.nl), Dr. Wouter Oomen (w.a.oomen@uu.nl), Laurence Herfs (l.l.herfs@uu.nl), and Lisa Burghardt (l.burghardt@uu.nl)  Over the last decade or so, Virtual Reality (VR) has been honed as a new frontier in social tech. From Chris Milk and Gabo

Editorial Team
07-01-2026 // Books // Extended Realities (AR/VR/XR)
  • Events, News:

    Meet the Makers: Roos Groothuizen

  • Events, News, Publications:

    Game Research at CHI 2024

Criticism and Analysis

New book on Historiographies of Game Studies

We would like to point you in the direction of a recently released edited volume titled Historiographies of Game Studies: What It Has Been, What It Could Be. The chapters in the book, two of which were authored by UU scholars, critically reflect on both the past and potential futures of game studies as a field.

Editorial Team
14-08-2025 // Books, News, Publications // Criticism and Analysis, Games Beyond Entertainment
  • Education, Events:

    Hybrid Franchise Hacking Workshop (Gamelab x Man Met)

  • Jobs:

    Funded PhD position: Playing the Hidden Curriculum

Games Beyond Entertainment

Open Mind game challenges to look further

From now on, the Open Mind game, a creative educational game in the style of “whodunit”, is available in the Apple App and Google Play store. Students play the game on their own smartphones and receive mysterious messages from an unknown sender. By talking to various characters about their traits, values and beliefs, they have

14-07-2025 // Education, News // Games Beyond Entertainment, Social Games and Play
  • Education, Events:

    Shape2Gether: Experiencing the Bochum Summer School

  • Jobs:

    Funded PhD position: Playing the Hidden Curriculum

Disciplines

>> All Disciplines

Media and Culture Studies

CFP: “VR as Empathy Machine: Media, Migration and the Humanitarian Predicament”

 Book Title: Beyond the Empathy Machine: Critical Perspectives on Virtual Reality  Editors: Professor Sandra Ponzanesi (s.ponzanesi@uu.nl), Dr. Jenny Andrine Madsen Evang (j.a.m.evang@uu.nl), Dr. Wouter Oomen (w.a.oomen@uu.nl), Laurence Herfs (l.l.herfs@uu.nl), and Lisa Burghardt (l.burghardt@uu.nl)  Over the last decade or so, Virtual Reality (VR) has been honed as a new frontier in social tech. From Chris Milk and Gabo

Editorial Team
07-01-2026 // Books // Extended Realities (AR/VR/XR)
  • Books, News, Publications:

    New book on Historiographies of Game Studies

  • Education, News:

    Open Mind game challenges to look further

Computer Sciences

Open Mind game challenges to look further

From now on, the Open Mind game, a creative educational game in the style of “whodunit”, is available in the Apple App and Google Play store. Students play the game on their own smartphones and receive mysterious messages from an unknown sender. By talking to various characters about their traits, values and beliefs, they have

14-07-2025 // Education, News // Games Beyond Entertainment, Social Games and Play
  • Events, Insights, News:

    Dutch DiGRA Symposium 2025: Futures for Game and Play Research.

  • Events, News:

    Game Research @ CHI 2025

Geosciences

Dutch DiGRA Symposium 2025: Futures for Game and Play Research.

Programme, sign-up sheet, and abstracts now available! This year the Dutch DiGRA is hosted by Utrecht University. The programme is filled with research about the future of game studies, gamification and play in contemporary society, and much more! All are welcome, so sign up using the Google Form in this post!

Marijn Benschop, dr. Laura op de Beke
21-05-2025 // Events, Insights, News // Multi theme
  • Education, Events:

    Shape2Gether: Experiencing the Bochum Summer School

  • Events:

    Shape2Gether – Time for Workshops

History and Art History

New digital escape room MedievalMe brings the Middle Ages to life

How do you spark excitement for medieval history in secondary school students? Sanne Frequin, art historian and Assistant Professor at Utrecht University, has the answer: MedievalMe. This innovative Dutch serious game immerses students in the medieval worldview.

Utrecht University news site
14-01-2025 // News // Games Beyond Entertainment
  • Education, Events, Publications:

    History of Game Research at Utrecht University

Center for Game Research

Central hub for disseminating high-quality game research from Utrecht University to a diverse audience that includes academics, students, game developers, and journalists.

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Drift 10, 3512 BS Utrecht

The Netherlands

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