New book on Historiographies of Game Studies

We would like to point you in the direction of a recently released edited volume titled Historiographies of Game Studies: What It Has Been, What It Could Be. The chapters in the book, two of which were authored by UU scholars, critically reflect on both the past and potential futures of game studies as a field.

Editorial Team
14-08-2025 // Books, News, Publications // Criticism and Analysis, Games Beyond Entertainment

Open Mind game challenges to look further

From now on, the Open Mind game, a creative educational game in the style of “whodunit”, is available in the Apple App and Google Play store. Students play the game on their own smartphones and receive mysterious messages from an unknown sender. By talking to various characters about their traits, values and beliefs, they have

14-07-2025 // Education, News // Games Beyond Entertainment, Social Games and Play

Dutch Games Monitor 2024 is out now!

The new Dutch Games Monitor of 2024 has just been released by the Dutch Games Association. This monitor reports the facts, trends, and developments in the Dutch games industry over the past few years.

Editorial Team
03-07-2025 // In the media, News // Games and Sustainability

Dutch DiGRA Symposium 2025: Futures for Game Research.

Update: the deadline has been postponed. The call will close on the 10th of August. Call for abstracts. This year the Dutch DiGRA is hosted by Utrecht University. Do you wish to attend and contribute to this symposium? We then invite you to submit an abstract of your (un)published research or project using the form in this post.

Marijn Benschop, dr. Laura op de Beke
21-05-2025 // Events, Insights, News // Multi theme

Shape2Gether: Experiencing the Bochum Summer School

This is a reflection of the third and final “summer” school of the Shape2Gether Erasmus+ project that took place a month ago in Bochum, Germany.

12-05-2025 // Education, Events // Games and Sustainability, Games Beyond Entertainment

Hybrid Franchise Hacking Workshop (Gamelab x Man Met)

On April 30th 2025, the Utrecht Gamelab and the Manchester Game Centre at Manchester Metropolitan University collaborated on a first-of-its-kind hybrid three-hour co-design workshop, building on the work of Chloe Germaine and Paul Wake on ‘game hacking’ and the ‘franchise hacking’ technique developed by the Utrecht Game Lab on the basis of Germaine and Wake’s

07-05-2025 // Education, Events // Criticism and Analysis, Game Design, Games and Sustainability

Funded PhD position: Playing the Hidden Curriculum

Connected to our project Playing the Hidden Curriculum, we’re recruiting a fully funded PhD student at Utrecht University/University Medical Center Utrecht. The PhD will be conducting research into the “hidden curriculum” prevalent at Utrecht University, using games and play as heuristic to explore the hidden curriculum’s goals and rules (i.e., prevalent norms, social and institutional

dr. Jasper van Vught
06-05-2025 // Jobs // Criticism and Analysis, Games Beyond Entertainment

Franchise Hacking Workshop (Gamelab x WUR Games Hub)

The workshop is part of the ongoing USO project Crisis to Resilience (2024-2027), which develops and evaluates techniques based on creative practices like game-making and community gardening/biophilia to foster resilience counter climate anxiety as well as other negative climate emotions. The workflow used in this workshop is built on top of free and accessible tools

16-04-2025 // Education, Events // Games and Sustainability

Taking Perspectives with Game Design: Teachers wanted for pilot!

The participants of the Playing Perspectives workshop at the Onderwijsfestival at Utrecht University are fully engaged in conversation. The striking photo on the table is what they’re talking about. Because what do you see in this photo? What stands out and what is your interpretation? This turns out to be quite different for each participant.

dr. Jasper van Vught
12-03-2025 // Events, Insights, News // Games Beyond Entertainment

Redesigning Monopoly to Foster Climate Resilience

On March 6th, 2025, as part of the annual Onderwijsfestival at Utrecht University, Flora Roberts, Larike Bronkhorst and Stefan Werning organized a workshop on how co-designing iconic (board) games like Monopoly can facilitate imagining sustainable futures and help mitigate negative and cultivate positive climate emotions.

Editorial Team
09-03-2025 // Events // Games and Sustainability