Center for Game Research

Center for Game Research

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dr. Roland Geraerts


Roland Geraerts is assistant professor at the Virtual Worlds group in the Department of Information and Computing Sciences, Faculty of Science, Utrecht University. There, he obtained his PhD on sampling-based motion planning techniques. His current research focuses on path planning and crowd simulation in games and virtual environments. He is one of the co-founders of the annual Motion in Games conference.

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Still from a movie showcasing the Utrecht University crowd simulation plug-in for the Unity game engine.

Crowds deciphered: simulation and control of the masses

We have researched a model for simulating crowds in big infrastructures, at events, and in computer games.

dr. Roland Geraerts
06-02-2018 // Longread // Games Beyond Entertainment

Center for Game Research

Central hub for disseminating high-quality game research from Utrecht University to a diverse audience that includes academics, students, game developers, and journalists.

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Drift 10, 3512 BS Utrecht

The Netherlands

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