Journal Special Issue: Games, Books and Gamebooks

A special issue of the Journal of Gaming & Virtual Worlds has come out titled Games, Books and Gamebooks. The special issue explores the intersections of games and books as sites for interesting cross-disciplinary work.

Editorial Team
23-12-2024 // Publications // Criticism and Analysis

In the news: About the pleasures of blood and violence in games.

Dutch newspaper De Volkskrant has published a longread article investigating the pleasures of blood and violence in games with two Utrecht researchers reflecting on how violence has become part of the gameplay experience, and how it may affect players.

Editorial Team
03-12-2024 // In the media // Criticism and Analysis, Player Research and Psychology

Game Research @Dutch DiGRA 2024 Symposium

On November 21, game scholars from all over The Netherlands and well beyond gathered at Erasmus University for the Dutch DiGRA 2024 Symposium. Many researchers from Utrecht presented their projects.

Editorial Team
22-11-2024 // Events // Games and Sustainability, Games Beyond Entertainment, Play Research

Game Research @CHI PLAY 2024!

The Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) was recently held in Tampere, Finland. Our researchers were strongly involved in the organization (serving as papers chair, student volunteer chair, and workshop organizers) and presented a variety of contributions.

Editorial Team
25-10-2024 // Events, Insights // Ethics of Play, Game Technology and AI, Games Beyond Entertainment, Multi theme, Player Research and Psychology, Social Games and Play

Meet the Makers: Roos Groothuizen

The Transmission in Motion research group is organizing another Meet the Maker event, this time focusing on media artist Roos Groothuizen who works primarily with playful media.

Editorial Team
17-10-2024 // Events, News // Extended Realities (AR/VR/XR), Games Beyond Entertainment

Article: Digital literacy games: a systematic literature review

Frontiers in Communication journal has published the open access article "Digital literacy games: a systematic literature review", authored by the team behind the Digital Literacy Games KIEM GO-CI grant project, a collaboration between Erasmus University and Utrecht University.

Editorial Team
10-10-2024 // Publications // Games Beyond Entertainment

Summer School Game Design and Development 2024

From August 19-23, 2024, we had the pleasure of hosting this year’s Summer School Game Design and Development, organized by Dr. Sandes Bakkes and Dr. Julian Frommel and supported by Jens Steenmetz and Philip Tap. We had the pleasure of welcoming 23 students from various countries and a wide range of disciplinary backgrounds to Utrecht.

Editorial Team
29-08-2024 // Education, Insights //

Ecogame Playtesting Series 2024/25

In September 2024, the Network for Environmental Humanities (NEH) and the Utrecht Game Lab are launching a new series of events playtesting and discussing ‘ecogames’: or games that engage with the environment and with the climate crisis.

Editorial Team
23-08-2024 // Events // Games and Sustainability

CFP: Dutch DiGRA 2024 Symposium

Our colleagues at Erasmus University are hosting a Symposium for the Dutch chapter of the Digital Games Research Association (DiGRA). The full CFP should prove interesting for all game researchers at UU.

Editorial Team
21-08-2024 // Events // Criticism and Analysis, Games and Sustainability, Games Beyond Entertainment, Multi theme

Game Research @ DiGRA 2024

The yearly international confernce of the Digital Games Research Association (DiGRA) was held in Guadalajara, Mexico from 1-5 July, and members from the Utrecht Center for Game Research were present to present their current work.

Editorial Team
15-07-2024 // Events // Criticism and Analysis