Editorial Team

Two Assistant Professors in Screen Media
The department of Media and Culture Studies has published two job openings for Assistant Professors which might be interesting for those engaged in research fields related to games and play: Screen Media.

New Game Research website launched – Call for Participation
The new website of the Center for Game Research has launched, the new platform for game researchers at at Utrecht University. All are invited to contribute.

STRATEGIES: Sustainable Transition for Europe’s Game Industries
Learn everything you need to know about STRATEGIES , the recently started research project, spearheaded by Utrecht University.

“Beavers don’t walk on roads”: Beaver-play for more-than-human cartographies
In this paper, Laura op de Beke, Linas Kristupas Gabrielaitis, Oğuz ‘Oz’ Buruk,Velvet Spors, and Ferran Altarriba Bertran introduce the notion of beaver-play to understand play that challenges spatial conventions, transgresses boundaries, and redraws territories.

Book Launch: Four Ways of Hearing Video Game Music – Dr. Michiel Kamp
Please join us to celebrate the publication of Michiel Kamp’s Four ways of Hearing Video Game Music, published with Oxford University Press, 2024.

Book Launch: Videogame Formalism: On Form, Aesthetic Experience, and Methodology
Please join us to celebrate the publication of Alex Mitchell and Jasper van Vught’s book: Videogame Formalism: On Form, Aesthetic Experience, and Methodology, published open access with Amsterdam University Press, 2023. To mark this occasion, Alex and Jasper will give an (online) talk on:Friday, 22 March 2024, 7Am (2PM Singapore time).You can register for the

All Rise — an inappropriately joyous game about fighting for the planet
"We’re clashing Phoenix Wright, Disco Elysium and narrative deck building with the ecological crisis — to help fund real court cases."

Dark seasonality in videogames
"Dark seasonality in videogames" is a chapter in the larger book Changing Seasonality: How Communities are Revising their Seasons, which explores the role of calendars, seasons, and the cultural reaffirmations (or choice not to) thereof.

Ecogames: Playful Perspectives on the Climate Crisis
Ecogames: Playful Perspectives on the Climate Crisis brings together authors who explore the aspects of ecocritical engagement in and through games.

Climate Larps: Environmental Design in Nordic LARP
In an article published in the Journal of Analogue Game Studies Laura op de Beke discusses the role of LARP (Live Action Role Playing) games in understanding the climate crisis. Within the article she explores how the environment is considered and included within the Nordic LARP sphere.