Member of classical music orchestra playing violin on a concert or recording session

Book Launch: Four Ways of Hearing Video Game Music – Dr. Michiel Kamp

Please join us to celebrate the publication of Michiel Kamp’s Four ways of Hearing Video Game Music, published with Oxford University Press, 2024.

Editorial Team
22-02-2024 // Books, Events // Criticism and Analysis

Book Launch: Videogame Formalism: On Form, Aesthetic Experience, and Methodology

Please join us to celebrate the publication of Alex Mitchell and Jasper van Vught’s book: Videogame Formalism: On Form, Aesthetic Experience, and Methodology, published open access with Amsterdam University Press, 2023. To mark this occasion, Alex and Jasper will give an (online) talk on:Friday, 22 March 2024, 7Am (2PM Singapore time).You can register for the

Editorial Team
20-02-2024 // Books, Events // Criticism and Analysis
ABZU

Ecogames: Playful Perspectives on the Climate Crisis

Ecogames: Playful Perspectives on the Climate Crisis brings together authors who explore the aspects of ecocritical engagement in and through games.

Editorial Team
22-01-2024 // Books // Criticism and Analysis, Games and Sustainability
Mediawijsheid

Enhancing Effective Media and Digital Literacy through Digital Games – a Report

How we can improve media literacy skills through the use of digital games?

dr. René Glas, dr. Jasper van Vught
14-12-2023 // News, Publications // Criticism and Analysis, Games Beyond Entertainment

Making Games – The Politics and Poetics of Game Creation Tools

In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own “procedural rhetoric” and should not always be conceived simply in terms of optimization and best practices.

Editorial Team
16-02-2021 // Books // Criticism and Analysis

The Playful Citizen. Civic Engagement in a Mediatized Culture

The Playful Citizen edited volume explores how and through what media we are becoming more playful as citizens and how this manifests itself in our ways of doing, living, and thinking.

Editorial Team
10-01-2019 // Books // Criticism and Analysis, Games Beyond Entertainment

Symposium: Let’s play Dutch game history

On November 18 2016, Utrecht University and the Netherlands Institute for Sound and Vision organized a joint symposium on the challenges of creating an archive for the history of Dutch games and game development as national cultural heritage.

dr. René Glas, dr. Jasper van Vught
18-01-2017 // Events // Criticism and Analysis

Ludomusicology – Approaches to Video Game Music

The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In this volume, experts in game music provide their responses to these issues. This book suggests a variety of new approaches to the study of game music.

Editorial Team
01-07-2016 // Books // Criticism and Analysis
Cover of the book playful identities: ludification of digital media cultures

Playful Identities – The Ludification of Digital Media Cultures

The edited volume Playful Identities Digital deals with media technologies that increasingly shape how people relate to the world, to other people and to themselves. This prompts questions about present-day mediations of identity.

Editorial Team
26-01-2015 // Books // Criticism and Analysis, Games Beyond Entertainment