Take a course, build a video game, change the world

Heads up UU students! Ever wondered what it would be like to build a video game to change the world? We have a few late registration spots left in our BSc course ‘The Sustainability Game’! This course is open to all 2nd and 3rd year Utrecht University students who have some previous interest and background

dr. Joost Vervoort
14-01-2026 // Education, News // Games and Sustainability

Shape2gether: Sharing our knowledge about discursive game design

Last November Aengus, Isabel and Mick visited two conferences to share some of the outcomes of the Erasmus+ hape2gether project with a broader audience.

Mick Raamsteeboers, Isabel Rump, Aengus Schutte
10-01-2026 // Education, Events // Games and Sustainability, Games Beyond Entertainment

Ecogame Playtesting Series 2025/26

After a successful run last fall, Flora Roberts, Laura op de Beke, and Stefan Werning, representing the Network for Environmental Humanities (NEH) and the Utrecht Game Lab, are back with another series of ecogame play(testing) sessions. 

dr. Laura op de Beke
20-08-2025 // Insights // Games and Sustainability

Dutch Games Monitor 2024 is out now!

The new Dutch Games Monitor of 2024 has just been released by the Dutch Games Association. This monitor reports the facts, trends, and developments in the Dutch games industry over the past few years.

Editorial Team
03-07-2025 // In the media, News // Games and Sustainability

Shape2Gether: Experiencing the Bochum Summer School

This is a reflection of the third and final “summer” school of the Shape2Gether Erasmus+ project that took place a month ago in Bochum, Germany.

12-05-2025 // Education, Events // Games and Sustainability, Games Beyond Entertainment

Hybrid Franchise Hacking Workshop (Gamelab x Man Met)

On April 30th 2025, the Utrecht Gamelab and the Manchester Game Centre at Manchester Metropolitan University collaborated on a first-of-its-kind hybrid three-hour co-design workshop, building on the work of Chloe Germaine and Paul Wake on ‘game hacking’ and the ‘franchise hacking’ technique developed by the Utrecht Game Lab on the basis of Germaine and Wake’s

07-05-2025 // Education, Events // Criticism and Analysis, Game Design, Games and Sustainability

Franchise Hacking Workshop (Gamelab x WUR Games Hub)

The workshop is part of the ongoing USO project Crisis to Resilience (2024-2027), which develops and evaluates techniques based on creative practices like game-making and community gardening/biophilia to foster resilience counter climate anxiety as well as other negative climate emotions. The workflow used in this workshop is built on top of free and accessible tools

16-04-2025 // Education, Events // Games and Sustainability

Sea level game creates climate awareness among young people

Can a board game help young people better understand sea level rise? Over the past two years, Nieske Vergunst, a researcher at Utrecht University’s Freudenthal Institute, explored this question. She developed the Sea Level Game, tested it with various youth groups, and analyzed its impact. The findings? After playing the game, participants felt more aware

dr. Nieske Vergunst
18-03-2025 // Publications // Games and Sustainability, Games Beyond Entertainment

Shape2Gether – Time for Workshops

Games and historic maps in Utrecht In February the international Shape2gether team headed over to Utrecht for an interdisciplinary staff workshop. We welcomed our colleagues on Monday morning at the Media and Culture Studies department at the Kromme Nieuwe gracht, in the historic center of Utrecht. As always, the meeting started with cordial greetings and

dr. Bouke van Gorp
17-03-2025 // Events // Games and Sustainability, Games Beyond Entertainment

Redesigning Monopoly to Foster Climate Resilience

On March 6th, 2025, as part of the annual Onderwijsfestival at Utrecht University, Flora Roberts, Larike Bronkhorst and Stefan Werning organized a workshop on how co-designing iconic (board) games like Monopoly can facilitate imagining sustainable futures and help mitigate negative and cultivate positive climate emotions.

Editorial Team
09-03-2025 // Events // Games and Sustainability