Making Game Studies’ Research Practical with Discursive Game Design

Co-creation of games, participatory design, open dialogue, and social perspective-taking currently lie at the centre of game research at Utrecht University. All these practices are characteristic of Discursive Game Design (DGD), a method that highlights the processes underlying practice-based game research, rather than a final "fixed" product.

Marijn Benschop
02-03-2026 // Insights // Criticism and Analysis, Game Design, Games Beyond Entertainment

Jamming for Climate Justice!

How do you simulate a climate crisis? How can you convey an ecocritical message that invites reflection and, perhaps, action? Participants of the Mzansi Game Jam (MGJ) developed games that addressed these questions from various angles.

Marijn Benschop
18-02-2026 // Education, Events, Interview // Criticism and Analysis, Games Beyond Entertainment

Shape2gether: Sharing our knowledge about discursive game design

Last November Aengus, Isabel and Mick visited two conferences to share some of the outcomes of the Erasmus+ hape2gether project with a broader audience.

Mick Raamsteeboers, Isabel Rump, Aengus Schulte
10-01-2026 // Education, Events // Games and Sustainability, Games Beyond Entertainment

New book on Historiographies of Game Studies

We would like to point you in the direction of a recently released edited volume titled Historiographies of Game Studies: What It Has Been, What It Could Be. The chapters in the book, two of which were authored by UU scholars, critically reflect on both the past and potential futures of game studies as a field.

Editorial Team
14-08-2025 // Books, News, Publications // Criticism and Analysis, Games Beyond Entertainment

Open Mind game challenges to look further

From now on, the Open Mind game, a creative educational game in the style of “whodunit”, is available in the Apple App and Google Play store. Students play the game on their own smartphones and receive mysterious messages from an unknown sender. By talking to various characters about their traits, values and beliefs, they have

14-07-2025 // Education, News // Games Beyond Entertainment, Social Games and Play

Shape2Gether: Experiencing the Bochum Summer School

This is a reflection of the third and final “summer” school of the Shape2Gether Erasmus+ project that took place a month ago in Bochum, Germany.

12-05-2025 // Education, Events // Games and Sustainability, Games Beyond Entertainment

Funded PhD position: Playing the Hidden Curriculum

Connected to our project Playing the Hidden Curriculum, we’re recruiting a fully funded PhD student at Utrecht University/University Medical Center Utrecht. The PhD will be conducting research into the “hidden curriculum” prevalent at Utrecht University, using games and play as heuristic to explore the hidden curriculum’s goals and rules (i.e., prevalent norms, social and institutional

dr. Jasper van Vught
06-05-2025 // Jobs // Criticism and Analysis, Games Beyond Entertainment

Sea level game creates climate awareness among young people

Can a board game help young people better understand sea level rise? Over the past two years, Nieske Vergunst, a researcher at Utrecht University’s Freudenthal Institute, explored this question. She developed the Sea Level Game, tested it with various youth groups, and analyzed its impact. The findings? After playing the game, participants felt more aware

dr. Nieske Vergunst
18-03-2025 // Publications // Games and Sustainability, Games Beyond Entertainment

Shape2Gether – Time for Workshops

Games and historic maps in Utrecht In February the international Shape2gether team headed over to Utrecht for an interdisciplinary staff workshop. We welcomed our colleagues on Monday morning at the Media and Culture Studies department at the Kromme Nieuwe gracht, in the historic center of Utrecht. As always, the meeting started with cordial greetings and

dr. Bouke van Gorp
17-03-2025 // Events // Games and Sustainability, Games Beyond Entertainment

Taking Perspectives with Game Design: Teachers wanted for pilot!

The participants of the Playing Perspectives workshop at the Onderwijsfestival at Utrecht University are fully engaged in conversation. The striking photo on the table is what they’re talking about. Because what do you see in this photo? What stands out and what is your interpretation? This turns out to be quite different for each participant.

dr. Jasper van Vught
12-03-2025 // Events, Insights, News // Games Beyond Entertainment