Center for Game Research

Center for Game Research

The central hub for disseminating game research from Utrecht University

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Utrecht Game Lab

With the Utrecht Game Lab, we understand game-making as a form of rhetoric, of participating in public discourse through the ‘language of games’, and co-designing existing games and game franchises as a form of ‘response’ to the ideas and ideologies put forth in commercial games, official expansions or grassroots modifications (‘mods’).

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Taking Playful Scholarship Seriously: Discursive Game Design as a Means of Tackling Intractable Controversies

The article at hand explores the concept of playful scholarship, focusing specifically on the use of playfulness in re-assessing the collaboration between academia and societal partners to tackle “intractable policy controversies” (Schön and Rein 1994, p. 23)—i.e., challenges in which opposing parties operate with conflicting frames (often without even noticing).

Editorial Team
14-09-2021 // Education, Insights, Publications // Criticism and Analysis, Games and Sustainability, Games Beyond Entertainment, Multi theme

Making data playable: A game co-creation method to promote creative data literacy

This article explores how making data playable, i.e. developing exploratory co-creation techniques that use elements of play and games to interpret small to mid-sized datasets beyond the current focus on visual evidence, can help a) promote creative data literacy in higher education, and b) expand existing definitions of data literacy.

Editorial Team
14-12-2020 // Insights, Publications // Criticism and Analysis, Games Beyond Entertainment

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Center for Game Research

Central hub for disseminating high-quality game research from Utrecht University to a diverse audience that includes academics, students, game developers, and journalists.

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Drift 10, 3512 BS Utrecht

The Netherlands

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