Making Game Studies’ Research Practical with Discursive Game Design

Co-creation of games, participatory design, open dialogue, and social perspective-taking currently lie at the centre of game research at Utrecht University. All these practices are characteristic of Discursive Game Design (DGD), a method that highlights the processes underlying practice-based game research, rather than a final "fixed" product.

Marijn Benschop
02-03-2026 // Insights // Criticism and Analysis, Game Design, Games Beyond Entertainment

Take a course, build a video game, change the world

Heads up UU students! Ever wondered what it would be like to build a video game to change the world? We have a few late registration spots left in our BSc course ‘The Sustainability Game’! This course is open to all 2nd and 3rd year Utrecht University students who have some previous interest and background

dr. Joost Vervoort
14-01-2026 // Education, News // Games and Sustainability

“Change makers don’t understand games; game makers don’t understand change”

Read the Anticiplay blog post written by Joost Vervoort about why policy makers, activists and game developers should "enter each other's worlds".

Editorial Team
06-06-2024 // Insights, Longread // Games and Sustainability

Week of the Game @ Utrecht University

Here is the full up to date programme overview for Utrecht University's Week of the Game 2024.

dr. René Glas, dr. Jasper van Vught
18-03-2024 // Events // Multi theme

All Rise — an inappropriately joyous game about fighting for the planet

"We’re clashing Phoenix Wright, Disco Elysium and narrative deck building with the ecological crisis — to help fund real court cases."

Editorial Team
10-02-2024 // Insights, News // Games and Sustainability
The main image from the original Center for Game Research website.

History of Game Research at Utrecht University

An overview of key moments in the history of game research at Utrecht University.

Marijn Benschop, Editorial Team
01-09-2000 // Education, Events, Publications // Multi theme