Crisis to Resilience

Hybrid Franchise Hacking Workshop (Gamelab x Man Met)
On April 30th 2025, the Utrecht Gamelab and the Manchester Game Centre at Manchester Metropolitan University collaborated on a first-of-its-kind hybrid three-hour co-design workshop, building on the work of Chloe Germaine and Paul Wake on ‘game hacking’ and the ‘franchise hacking’ technique developed by the Utrecht Game Lab on the basis of Germaine and Wake’s

Franchise Hacking Workshop (Gamelab x WUR Games Hub)
The workshop is part of the ongoing USO project Crisis to Resilience (2024-2027), which develops and evaluates techniques based on creative practices like game-making and community gardening/biophilia to foster resilience counter climate anxiety as well as other negative climate emotions. The workflow used in this workshop is built on top of free and accessible tools

Redesigning Monopoly to Foster Climate Resilience
On March 6th, 2025, as part of the annual Onderwijsfestival at Utrecht University, Flora Roberts, Larike Bronkhorst and Stefan Werning organized a workshop on how co-designing iconic (board) games like Monopoly can facilitate imagining sustainable futures and help mitigate negative and cultivate positive climate emotions.