Center for Game Research

Center for Game Research

The central hub for disseminating game research from Utrecht University

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RAGE

Social animations for virtual humans in games

Social animations for virtual humans in games

A conversation with Zerrin Yumak, assistant professor at the Department of Information and Computing Sciences.

Editorial Team
01-03-2018 // Interview // Player Research and Psychology
RAGE, Realising an Applied Gaming Ecosystem

Europe’s prime ecosystem for applied games

RAGE, Realising an Applied Gaming Ecosystem, aims to develop, transform and enrich advanced technologies from the leisure games industry into self-contained gaming assets that will help game studios develop applied games more easily, quickly, and cost-effectively. These assets will be available along with a large volume of high-quality knowledge resources through a self-sustainable ecosystem, which

Editorial Team
01-03-2018 // Insights // Play Research

Center for Game Research

Central hub for disseminating high-quality game research from Utrecht University to a diverse audience that includes academics, students, game developers, and journalists.

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Drift 10, 3512 BS Utrecht

The Netherlands

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