The latest installment of the ACM (Association of Computing Machinery) CHI conference on Human Factors in Computing Systems took place in Yokohama, Japan from April 26 to May 01, 2025. CHI is the premier international conference of Human-Computer Interaction and had a record attendance with more than 5200 on-site attendees this year. Researchers from the Utrecht Center for Game Research were involved in the organization and presented a variety of contributions. We are happy to represent Utrecht and the Dutch delegation at CHI (see group photo and CHI NL).
Check out the contributions with involvement from researchers from the Utrecht Center for Game Research (affiliated researchers in bold):
- Guo Freeman, Julian Frommel, Regan L. Mandryk, Jan Gugenheimer, Lingyuan Li, Douglas Zytko, Afsaneh Razi, and Cliff Lampe. 2025. Developing Sociotechnical Solutions to Mitigate New Harms in Immersive and Embodied Virtual Spaces: A Workshop at CHI 2025. https://doi.org/10.1145/3706599.3706708
- Johannes Pfau. 2025. Progression Balancing × Baldur’s Gate 3: Insights, Terms and Tools for Multi-Dimensional Video Game Balance. https://doi.org/10.1145/3706598.3713162
https://www.youtube.com/watch?v=50yaJBj7o0w - Chris Lokhorst, Rico Ronde, Alex Francis, Johannes Pfau. 2025. The Reversed Turing Test. https://doi.org/10.1145/3706599.3720317
With their crafty approach of flipping the script of the well-known Turing Test with the help of an LLM-powered game, Chris, Rico, and Alex were awarded the Runner-Up: Innovative Interfaces Award of this CHI’s Student Game Competition!




