Geosciences
The Faculty of Geosciences of Utrecht University has the ambition to be a global trailblazer in education and research with regard to our Earth system and sustainability, from the local to the global scale. The use of games and game design are part of this effort within various research projects within this discipline.

Dutch DiGRA Symposium 2025: Futures for Game Research
Call for Abstracts Call for abstracts out now! The Digital Games Research Association is “An international association for academics and professionals who research digital games and associated phenomena.” Its aim is to stimulate high-quality research on games, and to “promote collaboration and dissemination of work by its members.” Aside from the main conference, countries may

Shape2Gether: Experiencing the Bochum Summer School
This is a reflection of the third and final “summer” school of the Shape2Gether Erasmus+ project that took place a month ago in Bochum, Germany.

Shape2Gether: Experiencing the Malta summer school
Hello again! We are five student from Utrecht University who for the past few months have been participating in the Erasmus+ Project Shape2Gether, an initiative to teach students how to communicate complex information relating to climate change using new media technologies. This piece is a retrospective of the second ‘summer school’ on the islands of Malta.

Shape2Gether: Experiencing the Trondheim Summer School
In May of 2024 five UU students went for a week to Trondheim, Norway, to participate in the first of three summer schools as part of the Erasmus+ project Shape2Gether. This is their report of the summer school.

“Change makers don’t understand games; game makers don’t understand change”
Read the Anticiplay blog post written by Joost Vervoort about why policy makers, activists and game developers should "enter each other's worlds".

All Rise — an inappropriately joyous game about fighting for the planet
"We’re clashing Phoenix Wright, Disco Elysium and narrative deck building with the ecological crisis — to help fund real court cases."

Spationomy 2.0
The Spationomy 2.0 project was started in October of 2019, and concluded with a final conference held in November of 2022. The project was funded by the Erasmus+ program of the European Union.

Game Research Magazine
In 2017, a special issue titled Game Research – Games that Change your Mind was published about the research projects of the Utrecht Center for Game Research.

History of Game Research at Utrecht University
An overview of key moments in the history of game research at Utrecht University.