dr. Jasper van Vught
Assistant professor at the Faculty of Humanities, Utrecht University, also specializing in game studies. His focus is on game theory and methodology, video game ethics, and the history and preservation of games as art forms.
Fostering an open mind and open attitude in higher education using games and art-based educational activities
With the use of art and media tools such as dialogical art, game play, and game development, this project aims to foster a space wherein it is possible to discuss complex topics, and for students with diverging opinions to be able to civilly discuss while learning from one another and developing a greater understanding of those whose opinions may differ from their own.
Spationomy 2.0
The Spationomy 2.0 project was started in October of 2019, and concluded with a final conference held in November of 2022. The project was funded by the Erasmus+ program of the European Union.
Taking Playful Scholarship Seriously: Discursive Game Design as a Means of Tackling Intractable Controversies
The article at hand explores the concept of playful scholarship, focusing specifically on the use of playfulness in re-assessing the collaboration between academia and societal partners to tackle “intractable policy controversies” (Schön and Rein 1994, p. 23)—i.e., challenges in which opposing parties operate with conflicting frames (often without even noticing).
Playing the Archive
Old games don’t play on modern equipment. To retain this part of our cultural heritage, we took action.
Symposium: Let’s play Dutch game history
On November 18 2016, Utrecht University and the Netherlands Institute for Sound and Vision organized a joint symposium on the challenges of creating an archive for the history of Dutch games and game development as national cultural heritage.