In the media: René Glas in NPO Radio 1’s De Nacht van…

Game researcher René Glas was interviewed by presenter Benji Heerschop on Dutch national radio channel NPO Radio 1 to talk about games within our contemporary society.

Editorial Team
04-06-2024 // In the media, Interview // Criticism and Analysis

Playing the Hidden Curriculum

Playing the Hidden Curriculum: Exposing, materializing and questioning the unwritten rules of higher education is a research project that aims to adress the unwritten social and cultural rules in education, so that the UU will foster its education in a more social and inclusive way.

Editorial Team
31-05-2024 // Education, Insights, News // Games Beyond Entertainment, Multi theme, Social Games and Play

Game Research @FDG 2024!

The International Conference on the Foundations of Digital Games (FDG) invites any-and-all research contributions that advance the study, understanding, and knowledge of digital games. From traditional academic submissions (e.g., full papers and short papers) to interactive playable experiences (e.g., full games or demos), to panel proposals, doctoral consortium applications, and beyond, FDG strives to provide

Editorial Team
29-05-2024 // Insights // Game Technology and AI, Play Research, Player Research and Psychology

Game Research at CHI 2024

The ACM (Association of Computing Machinery) CHI conference on Human Factors in Computing Systems occurred from May 11-16, 2024 in Honolulu. Our games researchers from the Utrecht Center for Game Research attended and presented a variety of contributions.

Editorial Team
23-05-2024 // Events, News, Publications // Ethics of Play, Extended Realities (AR/VR/XR), Game Technology and AI, Player Research and Psychology, Social Games and Play

Meet the Makers: Daniela Tenenbaum and “In Touch”

Our colleagues from the Transmission in Motion hybrid research community are organizing another Meet the Makers session, this time focusing on the IMPACT exhibition In Touch. It’s an exhibition which should be interesting for those exploring the potential of playful media.

Editorial Team
13-05-2024 // Events, News // Extended Realities (AR/VR/XR), Games Beyond Entertainment

Two Assistant Professors in Screen Media

The department of Media and Culture Studies has published two job openings for Assistant Professors which might be interesting for those engaged in research fields related to games and play: Screen Media.

Editorial Team
06-05-2024 // Jobs // Extended Realities (AR/VR/XR), Games and Sustainability

New Game Research website launched – Call for Participation

The new website of the Center for Game Research has launched, the new platform for game researchers at at Utrecht University. All are invited to contribute.

Editorial Team
16-04-2024 // News // Multi theme
Seeds of Resistance

STRATEGIES: Sustainable Transition for Europe’s Game Industries

Learn everything you need to know about STRATEGIES , the recently started research project, spearheaded by Utrecht University.

Editorial Team
14-04-2024 // Insights // Games and Sustainability

“Beavers don’t walk on roads”: Beaver-play for more-than-human cartographies

In this paper, Laura op de Beke, Linas Kristupas Gabrielaitis, Oğuz ‘Oz’ Buruk,Velvet Spors, and Ferran Altarriba Bertran introduce the notion of beaver-play to understand play that challenges spatial conventions, transgresses boundaries, and redraws territories.

Editorial Team
05-04-2024 // Insights, Publications // Criticism and Analysis, Games and Sustainability
Member of classical music orchestra playing violin on a concert or recording session

Book Launch: Four Ways of Hearing Video Game Music – Dr. Michiel Kamp

Please join us to celebrate the publication of Michiel Kamp’s Four ways of Hearing Video Game Music, published with Oxford University Press, 2024.

Editorial Team
22-02-2024 // Books, Events // Criticism and Analysis