Editorial Team

Ecogame Playtesting Series 2024/25
In September 2024, the Network for Environmental Humanities (NEH) and the Utrecht Game Lab are launching a new series of events playtesting and discussing ‘ecogames’: or games that engage with the environment and with the climate crisis.

CFP: Dutch DiGRA 2024 Symposium
Our colleagues at Erasmus University are hosting a Symposium for the Dutch chapter of the Digital Games Research Association (DiGRA). The full CFP should prove interesting for all game researchers at UU.

Game Research @ DiGRA 2024
The yearly international confernce of the Digital Games Research Association (DiGRA) was held in Guadalajara, Mexico from 1-5 July, and members from the Utrecht Center for Game Research were present to present their current work.

Fostering an Open Mind – First Test of WP2
On June 7th 2024, the Fostering an open mind and open attitude in higher education using games and art-based educational activities (Open Mind) project ran an initial play test of the first two components of Work Packet 2 (WP2), a toolbox to aid students in building games that deal with often complex and polarizing topics in an approachable manner.

“Change makers don’t understand games; game makers don’t understand change”
Read the Anticiplay blog post written by Joost Vervoort about why policy makers, activists and game developers should "enter each other's worlds".

In the media: René Glas in NPO Radio 1’s De Nacht van…
Game researcher René Glas was interviewed by presenter Benji Heerschop on Dutch national radio channel NPO Radio 1 to talk about games within our contemporary society.

Playing the Hidden Curriculum
Playing the Hidden Curriculum: Exposing, materializing and questioning the unwritten rules of higher education is a research project that aims to adress the unwritten social and cultural rules in education, so that the UU will foster its education in a more social and inclusive way.

Game Research @FDG 2024!
The International Conference on the Foundations of Digital Games (FDG) invites any-and-all research contributions that advance the study, understanding, and knowledge of digital games. From traditional academic submissions (e.g., full papers and short papers) to interactive playable experiences (e.g., full games or demos), to panel proposals, doctoral consortium applications, and beyond, FDG strives to provide

Game Research at CHI 2024
The ACM (Association of Computing Machinery) CHI conference on Human Factors in Computing Systems occurred from May 11-16, 2024 in Honolulu. Our games researchers from the Utrecht Center for Game Research attended and presented a variety of contributions.

Meet the Makers: Daniela Tenenbaum and “In Touch”
Our colleagues from the Transmission in Motion hybrid research community are organizing another Meet the Makers session, this time focusing on the IMPACT exhibition In Touch. It’s an exhibition which should be interesting for those exploring the potential of playful media.