Editorial Team
Healthy urban life
The success of Niantic's Pokémon GO shows the many possibilities mobile games offer to reach a big audience and 'play' with the way you use a city.
Health games symposium
This symposium brought together experts in the fields of game design and development, psychology, neuroscience, physiotherapy, and data and computer science.
Exercise game to reduce the risk of falling
To reduce the falling risk, researchers developed a fun and motivating exercise game for the elderly.
Personalised interactive wall for elderly with dementia
People suffering from dementia often feel confused and depressed. Some of them also display wandering behaviour. We build an interactive wall for people suffering from dementia.
Sensing emotion in video
Finding models to train interaction recognition and how to detect such interactions in both space and time from video.
A virtual sleep coach in your pocket
Researchers from Utrecht University, the University of Amsterdam and TU Delft have developed an app that helps users learn to sleep better
Ludomusicology – Approaches to Video Game Music
The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In this volume, experts in game music provide their responses to these issues. This book suggests a variety of new approaches to the study of game music.
Playful Identities – The Ludification of Digital Media Cultures
The edited volume Playful Identities Digital deals with media technologies that increasingly shape how people relate to the world, to other people and to themselves. This prompts questions about present-day mediations of identity.