Games and Sustainability
Contemporary games are increasingly used not only to entertain, but also to persuade people, raising their awareness and changing or reinforcing their attitudes and behavior for the good of society. Researchers within this theme ask how sustainability games can address today’s environmental challenges; how they facilitate social change on a micro, meso and macro level; how they construct playful forms of civic engagement. Research also focuses on the environmental impact of game production, distribution and reception.

Spationomy 2.0- An Application of Discursive Game Design
In a time where it is difficult to engage with the increasingly fraught world around us, games scholars are continuing to search for new ways to approach difficult topics. One such example, is the application of Discursive Game Design(DGD) as seen in the Carbon Pearl game produced in 2021.

Taking Playful Scholarship Seriously: Discursive Game Design as a Means of Tackling Intractable Controversies
The article at hand explores the concept of playful scholarship, focusing specifically on the use of playfulness in re-assessing the collaboration between academia and societal partners to tackle “intractable policy controversies” (Schön and Rein 1994, p. 23)—i.e., challenges in which opposing parties operate with conflicting frames (often without even noticing).

Game Research Magazine
In 2017, a special issue titled Game Research – Games that Change your Mind was published about the research projects of the Utrecht Center for Game Research.