Two Assistant Professors in Screen Media
The department of Media and Culture Studies has published two job openings for Assistant Professors which might be interesting for those engaged in research fields related to games and play: Screen Media.
The department of Media and Culture Studies has published two job openings for Assistant Professors which might be interesting for those engaged in research fields related to games and play: Screen Media.
‘Franchise hacking’ within Magic: The Gathering (MtG) means to creatively alter game elements to embed urgent real-world ecological narratives into the game’s design.
The new website of the Center for Game Research has launched, the new platform for game researchers at at Utrecht University. All are invited to contribute.
The workshop is part of the ongoing USO project Crisis to Resilience (2024-2027), which develops and evaluates techniques based on creative practices like game-making and community gardening/biophilia to foster resilience counter climate anxiety as well as other negative climate emotions. The workflow used in this workshop is built on top of free and accessible tools
On March 6th, 2025, as part of the annual Onderwijsfestival at Utrecht University, Flora Roberts, Larike Bronkhorst and Stefan Werning organized a workshop on how co-designing iconic (board) games like Monopoly can facilitate imagining sustainable futures and help mitigate negative and cultivate positive climate emotions.
The participants of the Playing Perspectives workshop at the Onderwijsfestival at Utrecht University are fully engaged in conversation. The striking photo on the table is what they’re talking about. Because what do you see in this photo? What stands out and what is your interpretation? This turns out to be quite different for each participant.
Utrecht University performed play experiments at Basisschool De Odyssee (Utrecht) to understand the positive effects of playing for children. To what extent does playing together promote self-disclosure? Specifically, the researchers were interested in to what extent playing together creates feelings of safety and social connectedness for children, and to what extent those feelings promote self-disclosure,
The workshop is part of the ongoing USO project Crisis to Resilience (2024-2027), which develops and evaluates techniques based on creative practices like game-making and community gardening/biophilia to foster resilience counter climate anxiety as well as other negative climate emotions. The workflow used in this workshop is built on top of free and accessible tools
Can a board game help young people better understand sea level rise? Over the past two years, Nieske Vergunst, a researcher at Utrecht University’s Freudenthal Institute, explored this question. She developed the Sea Level Game, tested it with various youth groups, and analyzed its impact. The findings? After playing the game, participants felt more aware
Utrecht University performed play experiments at Basisschool De Odyssee (Utrecht) to understand the positive effects of playing for children. To what extent does playing together promote self-disclosure? Specifically, the researchers were interested in to what extent playing together creates feelings of safety and social connectedness for children, and to what extent those feelings promote self-disclosure,
On November 21, game scholars from all over The Netherlands and well beyond gathered at Erasmus University for the Dutch DiGRA 2024 Symposium. Many researchers from Utrecht presented their projects.
The workshop is part of the ongoing USO project Crisis to Resilience (2024-2027), which develops and evaluates techniques based on creative practices like game-making and community gardening/biophilia to foster resilience counter climate anxiety as well as other negative climate emotions. The workflow used in this workshop is built on top of free and accessible tools
The participants of the Playing Perspectives workshop at the Onderwijsfestival at Utrecht University are fully engaged in conversation. The striking photo on the table is what they’re talking about. Because what do you see in this photo? What stands out and what is your interpretation? This turns out to be quite different for each participant.
Utrecht University performed play experiments at Basisschool De Odyssee (Utrecht) to understand the positive effects of playing for children. To what extent does playing together promote self-disclosure? Specifically, the researchers were interested in to what extent playing together creates feelings of safety and social connectedness for children, and to what extent those feelings promote self-disclosure,
Apply now! Are you excited about the use of contemporary AI in video game play and development? Do you want to study novel, enhanced player experiences or integrate cutting-edge approaches to open new avenues in games? Then this PhD is for you! The Multimedia group at Utrecht University offers a four-year PhD position in Player-Centric