Social Animation
Investigating techniques for computing for such socially-driven multi-character animations.
Investigating techniques for computing for such socially-driven multi-character animations.
The way users control their avatars should be an easy and natural way.
A conversation with Zerrin Yumak, assistant professor at the Department of Information and Computing Sciences.
The participants of the Playing Perspectives workshop at the Onderwijsfestival at Utrecht University are fully engaged in conversation. The striking photo on the table is what they’re talking about. Because what do you see in this photo? What stands out and what is your interpretation? This turns out to be quite different for each participant.
On March 6th, 2025, as part of the annual Onderwijsfestival at Utrecht University, Flora Roberts, Larike Bronkhorst and Stefan Werning organized a workshop on how co-designing iconic (board) games like Monopoly can facilitate imagining sustainable futures and help mitigate negative and cultivate positive climate emotions.
In the newest issue of KIJK magazine, UU media researcher Joost Raessens was interviewed on his work in the area of games and sustainability.
Utrecht University performed play experiments at Basisschool De Odyssee (Utrecht) to understand the positive effects of playing for children. To what extent does playing together promote self-disclosure? Specifically, the researchers were interested in to what extent playing together creates feelings of safety and social connectedness for children, and to what extent those feelings promote self-disclosure,
Can a board game help young people better understand sea level rise? Over the past two years, Nieske Vergunst, a researcher at Utrecht University’s Freudenthal Institute, explored this question. She developed the Sea Level Game, tested it with various youth groups, and analyzed its impact. The findings? After playing the game, participants felt more aware
The participants of the Playing Perspectives workshop at the Onderwijsfestival at Utrecht University are fully engaged in conversation. The striking photo on the table is what they’re talking about. Because what do you see in this photo? What stands out and what is your interpretation? This turns out to be quite different for each participant.
Utrecht University performed play experiments at Basisschool De Odyssee (Utrecht) to understand the positive effects of playing for children. To what extent does playing together promote self-disclosure? Specifically, the researchers were interested in to what extent playing together creates feelings of safety and social connectedness for children, and to what extent those feelings promote self-disclosure,
On November 21, game scholars from all over The Netherlands and well beyond gathered at Erasmus University for the Dutch DiGRA 2024 Symposium. Many researchers from Utrecht presented their projects.
The participants of the Playing Perspectives workshop at the Onderwijsfestival at Utrecht University are fully engaged in conversation. The striking photo on the table is what they’re talking about. Because what do you see in this photo? What stands out and what is your interpretation? This turns out to be quite different for each participant.
On March 6th, 2025, as part of the annual Onderwijsfestival at Utrecht University, Flora Roberts, Larike Bronkhorst and Stefan Werning organized a workshop on how co-designing iconic (board) games like Monopoly can facilitate imagining sustainable futures and help mitigate negative and cultivate positive climate emotions.
Utrecht University performed play experiments at Basisschool De Odyssee (Utrecht) to understand the positive effects of playing for children. To what extent does playing together promote self-disclosure? Specifically, the researchers were interested in to what extent playing together creates feelings of safety and social connectedness for children, and to what extent those feelings promote self-disclosure,
Dutch newspaper De Volkskrant has published a longread article investigating the pleasures of blood and violence in games with two Utrecht researchers reflecting on how violence has become part of the gameplay experience, and how it may affect players.