Game Research @Dutch DiGRA 2024 Symposium

On November 21, game scholars from all over The Netherlands and well beyond gathered in Erasmus University’s Education Lab in Rotterdam for the Dutch DiGRA 2024 Symposium, titled “Diversity, Sustainability, and Social Well-Being in Game Design, Industry Practices and Player Experience”. It was a great event, and well organized by our EUR colleagues!

A sizable group of researchers from Utrecht were present during the day, and many also presented their ongoing research projects. Below you will find a list of presentations. If you are interested in any of the projects, feel free to contact the researchers!

Toxicity in Online Games: The Prevalence and Efficacy of Coping Strategies
by Julian Frommel (presenter, UU) and Regan L Mandryk (University of Victoria)

How To Tame a Toxic Player
by Michel Wijkstra (presenter), Katja Rogers (UvA), Regan L Mandryk (University of Victoria), Remco Veltkamp, and Julian Frommel.

Character Bleed in Dungeons & Dragons: A Longitudinal Study on the Impact of Personality Design and Customization
by Maxime Scholte Albers

Franchise-Hacking Magic: The Gathering as a Platform for Climate Communication and Resilience
by Laura op de Beke, Timo Fluitsma (presenters) and Stefan Werning

The Magic: The Gathering decks created for the project presented in this last paper was also present in demo form to be played during lunch.

Maxime Scholte Albers presenting her work